Might & Magic VII: For Blood & Honor [cheats]
Easy experience:
Battle a monster that is worth a large amount of experience points,
such as a
red or blue dragon. After killing the creatures, do not search the
body for
items. Cast Paralyze on the dead monster, to bring it back to life.
However,
it may be killed will one successful hit to collect its experience
points.
Repeat this to rapidly accrue experience.
Potions:
Red Potion = Cure Wounds
Yellow Potion = Cure Weakness
Blue Potion = Magic Potion
Red + Yellow = Cure Disease (Orange)
Red + Blue = Cure Poison (Purple)
Yellow + Blue = Awaken (Green)
Expert potions:
Use the following combinations to create Expert level potions.
Green + Blue = Recharge Item (Green/Blue)
Green + Yellow = Harden Item (Green/Yellow)
Green + Red = Bless (Green/Red)
Green + Orange = Cure Insanity (Green/Orange)
Green + Purple = Remove Curse (Green/Purple)
Orange + Red = Haste (Orange/Red)
Orange + Yellow = Stone Skin (Orange/Yellow)
Orange + Blue = Preservation (Orange/Blue)
Orange + Purple = Remove Fear (Orange/Purple)
Purple + Red = Heroism (Purple/Red)
Purple + Yellow = Water Breathing (Purple/Yellow)
Purple + Blue = Shield (Purple/Blue)
Master potions:
Use the following combinations to create Master level potions.
Green/Blue + Orange = Noxious Potion (White)
Green/Blue + Green = Personality Boost (White)
Green/Blue + Purple = Swift Potion (White)
Green/Blue + Green/Yellow = Divine Power (White)
Green/Blue + Orange/Red = Divine Restoration (White)
Green/Blue + Orange/Yellow = Body Resistance (White)
Green/Blue + Purple/Red = Mind Resistance (White)
Green/Yellow + Orange = Cure Paralysis (White)
Green/Yellow + Green = Intellect Boost (White)
Green/Yellow + Purple = Noxious Potion (White)
Green/Yellow + Orange/Red = Fire Resistance (White)
Green/Yellow + Purple/Red = Divine Restoration (White)
Green/Yellow + Purple/Blue = Water Resistance (White)
Orange/Red + Orange = Speed Boost (White)
Orange/Red + Green = Flaming Potion (White)
Orange/Red + Purple = Shocking Potion (White)
Orange/Red + Orange/Yellow = Divine Cure (White)
Orange/Red + Purple/Blue = Air Resistance (White)
Orange/Yellow + Orange = Accuracy Boost (White)
Orange/Yellow + Green = Cure Paralysis (White)
Orange/Yellow + Purple = Flaming Potion (White)
Orange/Yellow + Purple/Red = Earth Resistance (White)
Orange/Yellow + Purple/Blue = Divine Restoration (White)
Purple/Red + Orange = Shocking Potion (White)
Purple/Red + Green = Freezing Potion (White)
Purple/Red + Purple = Might Boost (White)
Purple/Red + Purple/Blue = Luck Boost (White)
Purple/Blue + Orange = Freezing Potion (White)
Purple/Blue + Green = Swift Potion (White)
Purple/Blue + Purple = Endurance Boost (White)
Grand Master potions:
Use the following combinations to create Grand Master potions.
Orange/Yellow + Orange + Green = Pure Accuracy (Black)
Green/Blue + Green + Purple = Pure Personality (Black)
Green/Yellow + Green + Orange = Pure Intellect (Black)
Orange/Red + Orange + Purple + Pure Speed (Black)
Purple/Red + Purple + Orange = Pure Might (Black)
Yellow/Orange + Swift Potion (White) = Pure Luck (Black)
Purple/Blue + Purple + Green = Pure Endurance (Black)
Purple/Blue + Purple + Green = Pure Endurance (Black)
Divine Restoration + Red/Green (or) Blue/Orange (or) Yellow/Purple
=
Rejuvenation (Black)
Blue/Purple + Flaming Potion (White) = Slaying Potion (black)
Red/Purple + Cure Paralysis (White) = Stone To Flesh
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Easy Experience
After killing a monster worth high points (like a dragon), cast paralyze
on
the dead body to bring back to life and kill again with one blow to
get the
points again. Repeat as needed.
Free Money
After you retreive the book of Divine Intervention go to Harmondale
and sell
it. Then go to the arbiter and click on "I lost it" he will give you
another
one. Go outside and drop it, then go back inside. Repeat this process
of
getting the book and dropping it outside then getting another one.
After a
while pick up all the books and sell all except 1 so you can complete
the
quest (works best with grandmaster merchant).
Receiving More Items from Dead Dragons
You can have as many items as you wish after killing the red dragon
in the
beginning of the game. Just click on the dead red dragon to get your
item and
if you see that the red dragon still appears save your game. Click
on the
dragon again after saving. If clicking on the dragon & it disappeared,
reload
your save game & click on the dragon again. Do it as many times as
you like
til you're ready to go for the fight.
New World Computing Dungeon:
For those of you who remember the New World Computing Dungeon from
Might
and Magic VI, There is one in Might and Magic VII as well. Unfortunately,
I only know how to get there late in the game. Here is how to get
to it.
When on the Shoals Map (underwater map) you will find a sunken pirate
ship
in the middle right side of the map. There is a chest hidden behind
some
rocks on the bottom of the ship. In the chest is a bottle with a temple
inside. Right click on the Temple in a Bottle and do what it tells
you do.
You will then be teleported to the New World Computing Dungeon. Have
fun!
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